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Searched refs:SPECIAL_EFFECT_SHIELD (Results 1 – 4 of 4) sorted by relevance

/dports/games/el/Eternal-Lands-1.9.5.9-1/
H A Dspecial_effects.c126 case SPECIAL_EFFECT_SHIELD: in add_sfx()
588 case SPECIAL_EFFECT_SHIELD: in parse_special_effect()
742 case SPECIAL_EFFECT_SHIELD: in parse_special_effect()
H A Dclient_serv.h1018 SPECIAL_EFFECT_SHIELD = 3, enumerator
H A Deye_candy_debugwin.c963 (poor_man ? 6 : 10), SPECIAL_EFFECT_SHIELD); in ecdw_shield_handler()
H A Deye_candy_wrapper.cpp2646 case SPECIAL_EFFECT_SHIELD: in ec_create_selfmagic_shield_generic()