Home
last modified time | relevance | path

Searched refs:SPECULAR_DISABLED (Results 1 – 8 of 8) sorted by relevance

/dports/devel/godot/godot-3.2.3-stable/scene/resources/
H A Dmaterial.h213 SPECULAR_DISABLED, enumerator
H A Dmaterial.cpp457 case SPECULAR_DISABLED: code += ",specular_disabled"; break; in _update_shader()
2326 BIND_ENUM_CONSTANT(SPECULAR_DISABLED); in _bind_methods()
/dports/devel/godot-tools/godot-3.2.3-stable/scene/resources/
H A Dmaterial.h213 SPECULAR_DISABLED, enumerator
H A Dmaterial.cpp457 case SPECULAR_DISABLED: code += ",specular_disabled"; break; in _update_shader()
2326 BIND_ENUM_CONSTANT(SPECULAR_DISABLED); in _bind_methods()
/dports/devel/godot-tools/godot-3.2.3-stable/drivers/gles2/shaders/
H A Dscene.glsl250 #if !defined(SPECULAR_DISABLED)
1295 #elif defined(SPECULAR_DISABLED)
/dports/devel/godot/godot-3.2.3-stable/drivers/gles2/shaders/
H A Dscene.glsl250 #if !defined(SPECULAR_DISABLED)
1295 #elif defined(SPECULAR_DISABLED)
/dports/devel/godot/godot-3.2.3-stable/drivers/gles3/shaders/
H A Dscene.glsl212 #if !defined(SPECULAR_DISABLED)
1129 #elif defined(SPECULAR_DISABLED)
/dports/devel/godot-tools/godot-3.2.3-stable/drivers/gles3/shaders/
H A Dscene.glsl212 #if !defined(SPECULAR_DISABLED)
1129 #elif defined(SPECULAR_DISABLED)