Home
last modified time | relevance | path

Searched refs:SPEED_LEVEL (Results 1 – 2 of 2) sorted by relevance

/dports/games/atris/atris-1.0.7/
H A Dgrid.h14 #define SPEED_LEVEL(level) (Options.faster_levels ? level : ((level+1)/2) ) macro
H A Devent.c699 if (SPEED_LEVEL(level[P]) <= 7) in event_loop()
700 State[P].fall_event_interval = 45 - SPEED_LEVEL(level[P]) * 5; in event_loop()
702 State[P].fall_event_interval = 16 - SPEED_LEVEL(level[P]); in event_loop()