Searched refs:SPHERE_NUM_STACKS (Results 1 – 2 of 2) sorted by relevance
100 #define SPHERE_NUM_STACKS 30.0f macro155 (int)(SPHERE_NUM_STACKS * complexity), in GLRender()177 action->addNumTriangles((int)(complexity*2.0f*SPHERE_NUM_SLICES*(SPHERE_NUM_STACKS-1))); in getPrimitiveCount()187 (int)(SPHERE_NUM_STACKS * complexity), in generatePrimitives()208 #undef SPHERE_NUM_STACKS
106 #define SPHERE_NUM_STACKS 30.0f macro169 (int)(SPHERE_NUM_STACKS * complexity), in GLRender()204 action->addNumTriangles((int)(complexity*2.0f*SPHERE_NUM_SLICES*(SPHERE_NUM_STACKS-1))); in getPrimitiveCount()215 (int)(SPHERE_NUM_STACKS * complexity), in generatePrimitives()221 #undef SPHERE_NUM_STACKS