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Searched refs:SPL_CBOLT (Results 1 – 8 of 8) sorted by relevance

/dports/games/devilutionX/devilutionX-1.2.1/Source/
H A Dspells.cpp199 } else if (spl == SPL_CBOLT) { in CastSpell()
200 UseMana(id, SPL_CBOLT); in CastSpell()
H A Dspelldat.cpp44 …{ SPL_CBOLT, 6, STYPE_LIGHTNING, "Charged Bolt", NULL, 1, 1, TR…
H A Ddebug.cpp105 SetSpellLevelCheat(SPL_CBOLT, 11); in SetAllSpellsCheat()
H A Dobjects.cpp3760 plr[pnum]._pMemSpells |= GetSpellBitmask(SPL_CBOLT); in OperateShrine()
3761 if (plr[pnum]._pSplLvl[SPL_CBOLT] < MAX_SPELL_LEVEL) in OperateShrine()
3762 plr[pnum]._pSplLvl[SPL_CBOLT]++; in OperateShrine()
3763 if (plr[pnum]._pSplLvl[SPL_CBOLT] < MAX_SPELL_LEVEL) in OperateShrine()
3764 plr[pnum]._pSplLvl[SPL_CBOLT]++; in OperateShrine()
H A Ditemdat.cpp180 … 0, 0, 20, 0, ISPL_NONE, IMISC_STAFF, SPL_CBOLT, FALSE, …
H A Dcontrol.cpp235 { SPL_NULL, SPL_FIREBOLT, SPL_CBOLT, SPL_HBOLT, SPL_HEAL, SPL_HEALOTHER, SPL_FLAME },
H A Dmissiles.cpp180 case SPL_CBOLT: in GetDamageAmt()
/dports/games/devilutionX/devilutionX-1.2.1/
H A Denums.h2002 SPL_CBOLT = 0x1E, enumerator