Home
last modified time | relevance | path

Searched refs:SPL_MANASHIELD (Results 1 – 6 of 6) sorted by relevance

/dports/games/devilutionX/devilutionX-1.2.1/Source/
H A Dspelldat.cpp25 …{ SPL_MANASHIELD, 33, STYPE_MAGIC, "Mana Shield", NULL, 6, 5, FA…
H A Ddebug.cpp115 SetSpellLevelCheat(SPL_MANASHIELD, 2); in SetAllSpellsCheat()
H A Ditemdat.cpp116 … 0, 0, 0, 0, ISPL_NONE, IMISC_SCROLL, SPL_MANASHIELD, TRUE, 1…
H A Dcontrol.cpp237 { SPL_RNDTELEPORT, SPL_MANASHIELD, SPL_ELEMENT, SPL_FIREBALL, SPL_WAVE, SPL_CHAIN, SPL_GUARDIAN },
H A Dmissiles.cpp78 case SPL_MANASHIELD: in GetDamageAmt()
2558 UseMana(id, SPL_MANASHIELD);
/dports/games/devilutionX/devilutionX-1.2.1/
H A Denums.h1983 SPL_MANASHIELD = 0xB, enumerator