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Searched refs:SPR_BFG_WEAPON_SHOT3 (Results 1 – 3 of 3) sorted by relevance

/dports/games/bstone/bstone-1.1.9/src/
H A D3d_def.h1657 extern int16_t SPR_BFG_WEAPON_SHOT3;
H A D3d_main.cpp1298 int16_t SPR_BFG_WEAPON_SHOT3 = 0; variable
3813 SPR_BFG_WEAPON_SHOT3 = 989; in initialize_sprites()
H A D3d_act2.cpp1059 if (obj->temp1 != SPR_BFG_WEAPON_SHOT3 && obj->obclass == bfg_shotobj) { in T_OfsThink()