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Searched refs:SPR_BLACK2_OOZE1 (Results 1 – 4 of 4) sorted by relevance

/dports/games/bstone/bstone-1.1.9/src/
H A Djm_tp.cpp1248 { SPR_BLACK2_OOZE1, pis_scaled, }, // 227 - Black2 Ooze in initialize_tp_shape_table()
H A D3d_def.h1397 extern int16_t SPR_BLACK2_OOZE1;
H A D3d_main.cpp1081 int16_t SPR_BLACK2_OOZE1 = 0; variable
3597 SPR_BLACK2_OOZE1 = 789; in initialize_sprites()
H A D3d_act2.cpp737 …::InitSmartSpeedAnim(new_actor, SPR_BLACK2_OOZE1, US_RndT() % 3, 2, at_CYCLE, ad_FWD, 5 + (US_RndT… in SpawnOffsetObj()