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Searched refs:SPR_BLACK_OOZE1 (Results 1 – 4 of 4) sorted by relevance

/dports/games/bstone/bstone-1.1.9/src/
H A Djm_tp.cpp501 { SPR_BLACK_OOZE1, pis_scaled, }, in initialize_tp_shape_table()
720 { SPR_BLACK_OOZE1, pis_scaled, }, in initialize_tp_shape_table()
939 { SPR_BLACK_OOZE1, pis_scaled, }, in initialize_tp_shape_table()
1161 { SPR_BLACK_OOZE1, pis_scaled, }, // 140 - Black Ooze in initialize_tp_shape_table()
H A D3d_main.cpp1074 int16_t SPR_BLACK_OOZE1 = 0; variable
2652 SPR_BLACK_OOZE1 = 713; in initialize_sprites()
3589 SPR_BLACK_OOZE1 = 783; in initialize_sprites()
H A D3d_def.h1390 extern int16_t SPR_BLACK_OOZE1;
H A D3d_act2.cpp721 ::SPR_BLACK_OOZE1, in SpawnOffsetObj()