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Searched refs:SPR_BLACK_OOZE2 (Results 1 – 2 of 2) sorted by relevance

/dports/games/bstone/bstone-1.1.9/src/
H A D3d_main.cpp1075 int16_t SPR_BLACK_OOZE2 = 0; variable
2653 SPR_BLACK_OOZE2 = 714; in initialize_sprites()
3590 SPR_BLACK_OOZE2 = 784; in initialize_sprites()
H A D3d_def.h1391 extern int16_t SPR_BLACK_OOZE2;