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Searched refs:SPR_BLOOD_DRIP1 (Results 1 – 3 of 3) sorted by relevance

/dports/games/bstone/bstone-1.1.9/src/
H A D3d_main.cpp280 int16_t SPR_BLOOD_DRIP1 = 0; variable
1370 SPR_BLOOD_DRIP1 = 56; in initialize_sprites()
1988 SPR_BLOOD_DRIP1 = 85; in initialize_sprites()
2861 SPR_BLOOD_DRIP1 = 93; in initialize_sprites()
H A D3d_def.h521 extern int16_t SPR_BLOOD_DRIP1;
H A D3d_act2.cpp763 new_actor->temp1 = SPR_BLOOD_DRIP1; in SpawnOffsetObj()