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Searched refs:SPR_BLOOD_DRIP2 (Results 1 – 3 of 3) sorted by relevance

/dports/games/bstone/bstone-1.1.9/src/
H A D3d_main.cpp281 int16_t SPR_BLOOD_DRIP2 = 0; variable
1371 SPR_BLOOD_DRIP2 = 57; in initialize_sprites()
1989 SPR_BLOOD_DRIP2 = 86; in initialize_sprites()
2862 SPR_BLOOD_DRIP2 = 94; in initialize_sprites()
H A Djm_tp.cpp259 { SPR_BLOOD_DRIP2, pis_scaled, }, in initialize_tp_shape_table()
H A D3d_def.h522 extern int16_t SPR_BLOOD_DRIP2;