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Searched refs:SPR_BONZI_TREE (Results 1 – 3 of 3) sorted by relevance

/dports/games/bstone/bstone-1.1.9/src/
H A D3d_act1.cpp211 { SPR_BONZI_TREE, block, }, // BonziTree in initialize_static_info_constants()
H A D3d_def.h511 extern int16_t SPR_BONZI_TREE;
H A D3d_main.cpp273 int16_t SPR_BONZI_TREE = 0; variable
2853 SPR_BONZI_TREE = 87; in initialize_sprites()