Searched refs:SPR_BOSS10_SHOOT2 (Results 1 – 2 of 2) sorted by relevance
1603 extern int16_t SPR_BOSS10_SHOOT2;
1256 int16_t SPR_BOSS10_SHOOT2 = 0; variable3773 SPR_BOSS10_SHOOT2 = 952; in initialize_sprites()