Searched refs:SPR_BOSS10_W2 (Results 1 – 3 of 3) sorted by relevance
1302 { SPR_BOSS10_W2, pis_scaled, }, // 281 - Final Boss 4 Walking in initialize_tp_shape_table()
1599 extern int16_t SPR_BOSS10_W2;
1252 int16_t SPR_BOSS10_W2 = 0; variable3769 SPR_BOSS10_W2 = 948; in initialize_sprites()