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Searched refs:SPR_BOSS10_W3 (Results 1 – 3 of 3) sorted by relevance

/dports/games/bstone/bstone-1.1.9/src/
H A Djm_tp.cpp1303 { SPR_BOSS10_W3, pis_scaled, }, // 282 - Final Boss 4 Walking in initialize_tp_shape_table()
H A D3d_def.h1600 extern int16_t SPR_BOSS10_W3;
H A D3d_main.cpp1253 int16_t SPR_BOSS10_W3 = 0; variable
3770 SPR_BOSS10_W3 = 949; in initialize_sprites()