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Searched refs:SPR_BOSS10_W4 (Results 1 – 3 of 3) sorted by relevance

/dports/games/bstone/bstone-1.1.9/src/
H A Djm_tp.cpp1304 { SPR_BOSS10_W4, pis_scaled, }, // 283 - Final Boss 4 Walking in initialize_tp_shape_table()
H A D3d_def.h1601 extern int16_t SPR_BOSS10_W4;
H A D3d_main.cpp1254 int16_t SPR_BOSS10_W4 = 0; variable
3771 SPR_BOSS10_W4 = 950; in initialize_sprites()