Searched refs:SPR_BOSS1_W1 (Results 1 – 4 of 4) sorted by relevance
/dports/games/bstone/bstone-1.1.9/src/ |
H A D | jm_tp.cpp | 289 { SPR_BOSS1_W1, pis_scaled, }, in initialize_tp_shape_table() 511 { SPR_BOSS1_W1, pis_scaled, }, in initialize_tp_shape_table() 730 { SPR_BOSS1_W1, pis_scaled, }, in initialize_tp_shape_table() 949 { SPR_BOSS1_W1, pis_scaled, }, in initialize_tp_shape_table() 1171 { SPR_BOSS1_W1, pis_scaled, }, // 150 - Boss 1 - walking in initialize_tp_shape_table()
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H A D | 3d_main.cpp | 1095 int16_t SPR_BOSS1_W1 = 0; variable 1880 SPR_BOSS1_W1 = 534; in initialize_sprites() 2667 SPR_BOSS1_W1 = 724; in initialize_sprites() 3612 SPR_BOSS1_W1 = 800; in initialize_sprites()
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H A D | 3d_act2.cpp | 333 SPR_BOSS1_W1, in initialize_boss_constants() 352 SPR_BOSS1_W1, in initialize_boss_constants()
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H A D | 3d_def.h | 1414 extern int16_t SPR_BOSS1_W1;
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