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Searched refs:SPR_BOSS1_W2 (Results 1 – 3 of 3) sorted by relevance

/dports/games/bstone/bstone-1.1.9/src/
H A Djm_tp.cpp290 { SPR_BOSS1_W2, pis_scaled, }, in initialize_tp_shape_table()
512 { SPR_BOSS1_W2, pis_scaled, }, in initialize_tp_shape_table()
731 { SPR_BOSS1_W2, pis_scaled, }, in initialize_tp_shape_table()
950 { SPR_BOSS1_W2, pis_scaled, }, in initialize_tp_shape_table()
1172 { SPR_BOSS1_W2, pis_scaled, }, // 151 - Boss 1 - walking in initialize_tp_shape_table()
H A D3d_main.cpp1096 int16_t SPR_BOSS1_W2 = 0; variable
1881 SPR_BOSS1_W2 = 535; in initialize_sprites()
2668 SPR_BOSS1_W2 = 725; in initialize_sprites()
3613 SPR_BOSS1_W2 = 801; in initialize_sprites()
H A D3d_def.h1415 extern int16_t SPR_BOSS1_W2;