Searched refs:SPR_BOSS1_W2 (Results 1 – 3 of 3) sorted by relevance
/dports/games/bstone/bstone-1.1.9/src/ |
H A D | jm_tp.cpp | 290 { SPR_BOSS1_W2, pis_scaled, }, in initialize_tp_shape_table() 512 { SPR_BOSS1_W2, pis_scaled, }, in initialize_tp_shape_table() 731 { SPR_BOSS1_W2, pis_scaled, }, in initialize_tp_shape_table() 950 { SPR_BOSS1_W2, pis_scaled, }, in initialize_tp_shape_table() 1172 { SPR_BOSS1_W2, pis_scaled, }, // 151 - Boss 1 - walking in initialize_tp_shape_table()
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H A D | 3d_main.cpp | 1096 int16_t SPR_BOSS1_W2 = 0; variable 1881 SPR_BOSS1_W2 = 535; in initialize_sprites() 2668 SPR_BOSS1_W2 = 725; in initialize_sprites() 3613 SPR_BOSS1_W2 = 801; in initialize_sprites()
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H A D | 3d_def.h | 1415 extern int16_t SPR_BOSS1_W2;
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