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Searched refs:SPR_BOSS1_W3 (Results 1 – 3 of 3) sorted by relevance

/dports/games/bstone/bstone-1.1.9/src/
H A Djm_tp.cpp291 { SPR_BOSS1_W3, pis_scaled, }, in initialize_tp_shape_table()
513 { SPR_BOSS1_W3, pis_scaled, }, in initialize_tp_shape_table()
732 { SPR_BOSS1_W3, pis_scaled, }, in initialize_tp_shape_table()
951 { SPR_BOSS1_W3, pis_scaled, }, in initialize_tp_shape_table()
1173 { SPR_BOSS1_W3, pis_scaled, }, // 152 - Boss 1 - walking in initialize_tp_shape_table()
H A D3d_main.cpp1097 int16_t SPR_BOSS1_W3 = 0; variable
1882 SPR_BOSS1_W3 = 536; in initialize_sprites()
2669 SPR_BOSS1_W3 = 726; in initialize_sprites()
3614 SPR_BOSS1_W3 = 802; in initialize_sprites()
H A D3d_def.h1416 extern int16_t SPR_BOSS1_W3;