Home
last modified time | relevance | path

Searched refs:SPR_BOSS2_W1 (Results 1 – 4 of 4) sorted by relevance

/dports/games/bstone/bstone-1.1.9/src/
H A Djm_tp.cpp515 { SPR_BOSS2_W1, pis_scaled, }, in initialize_tp_shape_table()
734 { SPR_BOSS2_W1, pis_scaled, }, in initialize_tp_shape_table()
953 { SPR_BOSS2_W1, pis_scaled, }, in initialize_tp_shape_table()
1175 { SPR_BOSS2_W1, pis_scaled, }, // 154 - Boss 2 - walking in initialize_tp_shape_table()
H A D3d_main.cpp1124 int16_t SPR_BOSS2_W1 = 0; variable
2687 SPR_BOSS2_W1 = 743; in initialize_sprites()
3641 SPR_BOSS2_W1 = 828; in initialize_sprites()
H A D3d_def.h1446 extern int16_t SPR_BOSS2_W1;
H A D3d_act2.cpp334 ::is_aog_sw() ? static_cast<int16_t>(0) : SPR_BOSS2_W1, in initialize_boss_constants()