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Searched refs:SPR_BOSS2_W2 (Results 1 – 3 of 3) sorted by relevance

/dports/games/bstone/bstone-1.1.9/src/
H A Djm_tp.cpp516 { SPR_BOSS2_W2, pis_scaled, }, in initialize_tp_shape_table()
735 { SPR_BOSS2_W2, pis_scaled, }, in initialize_tp_shape_table()
954 { SPR_BOSS2_W2, pis_scaled, }, in initialize_tp_shape_table()
1176 { SPR_BOSS2_W2, pis_scaled, }, // 155 - Boss 2 - walking in initialize_tp_shape_table()
H A D3d_main.cpp1125 int16_t SPR_BOSS2_W2 = 0; variable
2688 SPR_BOSS2_W2 = 744; in initialize_sprites()
3642 SPR_BOSS2_W2 = 829; in initialize_sprites()
H A D3d_def.h1447 extern int16_t SPR_BOSS2_W2;