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Searched refs:SPR_BOSS2_W3 (Results 1 – 3 of 3) sorted by relevance

/dports/games/bstone/bstone-1.1.9/src/
H A Djm_tp.cpp517 { SPR_BOSS2_W3, pis_scaled, }, in initialize_tp_shape_table()
736 { SPR_BOSS2_W3, pis_scaled, }, in initialize_tp_shape_table()
955 { SPR_BOSS2_W3, pis_scaled, }, in initialize_tp_shape_table()
1177 { SPR_BOSS2_W3, pis_scaled, }, // 156 - Boss 2 - walking in initialize_tp_shape_table()
H A D3d_main.cpp1126 int16_t SPR_BOSS2_W3 = 0; variable
2689 SPR_BOSS2_W3 = 745; in initialize_sprites()
3643 SPR_BOSS2_W3 = 830; in initialize_sprites()
H A D3d_def.h1448 extern int16_t SPR_BOSS2_W3;