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Searched refs:SPR_BOSS2_W4 (Results 1 – 3 of 3) sorted by relevance

/dports/games/bstone/bstone-1.1.9/src/
H A Djm_tp.cpp518 { SPR_BOSS2_W4, pis_scaled, }, in initialize_tp_shape_table()
737 { SPR_BOSS2_W4, pis_scaled, }, in initialize_tp_shape_table()
956 { SPR_BOSS2_W4, pis_scaled, }, in initialize_tp_shape_table()
1178 { SPR_BOSS2_W4, pis_scaled, }, // 157 - Boss 2 - walking in initialize_tp_shape_table()
H A D3d_main.cpp1127 int16_t SPR_BOSS2_W4 = 0; variable
2690 SPR_BOSS2_W4 = 746; in initialize_sprites()
3644 SPR_BOSS2_W4 = 831; in initialize_sprites()
H A D3d_def.h1449 extern int16_t SPR_BOSS2_W4;