Home
last modified time | relevance | path

Searched refs:SPR_BOSS3_W1 (Results 1 – 4 of 4) sorted by relevance

/dports/games/bstone/bstone-1.1.9/src/
H A Djm_tp.cpp519 { SPR_BOSS3_W1, pis_scaled, }, in initialize_tp_shape_table()
738 { SPR_BOSS3_W1, pis_scaled, }, in initialize_tp_shape_table()
957 { SPR_BOSS3_W1, pis_scaled, }, in initialize_tp_shape_table()
1179 { SPR_BOSS3_W1, pis_scaled, }, // 158 - Boss 3 - walking in initialize_tp_shape_table()
H A D3d_main.cpp1138 int16_t SPR_BOSS3_W1 = 0; variable
2701 SPR_BOSS3_W1 = 756; in initialize_sprites()
3655 SPR_BOSS3_W1 = 841; in initialize_sprites()
H A D3d_def.h1463 extern int16_t SPR_BOSS3_W1;
H A D3d_act2.cpp335 ::is_aog_sw() ? static_cast<int16_t>(0) : SPR_BOSS3_W1, in initialize_boss_constants()