Searched refs:SPR_BOSS4_W1 (Results 1 – 4 of 4) sorted by relevance
/dports/games/bstone/bstone-1.1.9/src/ |
H A D | jm_tp.cpp | 523 { SPR_BOSS4_W1, pis_scaled, }, in initialize_tp_shape_table() 742 { SPR_BOSS4_W1, pis_scaled, }, in initialize_tp_shape_table() 961 { SPR_BOSS4_W1, pis_scaled, }, in initialize_tp_shape_table() 1183 { SPR_BOSS4_W1, pis_scaled, }, // 162 - Boss 4 - walking in initialize_tp_shape_table()
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H A D | 3d_main.cpp | 1152 int16_t SPR_BOSS4_W1 = 0; variable 2715 SPR_BOSS4_W1 = 769; in initialize_sprites() 3669 SPR_BOSS4_W1 = 854; in initialize_sprites()
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H A D | 3d_act2.cpp | 336 ::is_aog_sw() ? static_cast<int16_t>(0) : SPR_BOSS4_W1, in initialize_boss_constants() 353 ::is_aog_sw() ? static_cast<int16_t>(0) : SPR_BOSS4_W1, in initialize_boss_constants()
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H A D | 3d_def.h | 1480 extern int16_t SPR_BOSS4_W1;
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