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Searched refs:SPR_BOSS4_W2 (Results 1 – 3 of 3) sorted by relevance

/dports/games/bstone/bstone-1.1.9/src/
H A Djm_tp.cpp524 { SPR_BOSS4_W2, pis_scaled, }, in initialize_tp_shape_table()
743 { SPR_BOSS4_W2, pis_scaled, }, in initialize_tp_shape_table()
962 { SPR_BOSS4_W2, pis_scaled, }, in initialize_tp_shape_table()
1184 { SPR_BOSS4_W2, pis_scaled, }, // 163 - Boss 4 - walking in initialize_tp_shape_table()
H A D3d_main.cpp1153 int16_t SPR_BOSS4_W2 = 0; variable
2716 SPR_BOSS4_W2 = 770; in initialize_sprites()
3670 SPR_BOSS4_W2 = 855; in initialize_sprites()
H A D3d_def.h1481 extern int16_t SPR_BOSS4_W2;