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Searched refs:SPR_BOSS5_W2 (Results 1 – 3 of 3) sorted by relevance

/dports/games/bstone/bstone-1.1.9/src/
H A Djm_tp.cpp528 { SPR_BOSS5_W2, pis_scaled, }, in initialize_tp_shape_table()
747 { SPR_BOSS5_W2, pis_scaled, }, in initialize_tp_shape_table()
966 { SPR_BOSS5_W2, pis_scaled, }, in initialize_tp_shape_table()
1188 { SPR_BOSS5_W2, pis_scaled, }, // 167 - Boss 5 - walking in initialize_tp_shape_table()
H A D3d_main.cpp1176 int16_t SPR_BOSS5_W2 = 0; variable
2730 SPR_BOSS5_W2 = 783; in initialize_sprites()
3693 SPR_BOSS5_W2 = 877; in initialize_sprites()
H A D3d_def.h1507 extern int16_t SPR_BOSS5_W2;