Searched refs:SPR_BOSS6_W2 (Results 1 – 3 of 3) sorted by relevance
/dports/games/bstone/bstone-1.1.9/src/ |
H A D | jm_tp.cpp | 532 { SPR_BOSS6_W2, pis_scaled, }, in initialize_tp_shape_table() 751 { SPR_BOSS6_W2, pis_scaled, }, in initialize_tp_shape_table() 970 { SPR_BOSS6_W2, pis_scaled, }, in initialize_tp_shape_table() 1192 { SPR_BOSS6_W2, pis_scaled, }, // 171 - Boss 6 - walking in initialize_tp_shape_table()
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H A D | 3d_main.cpp | 1196 int16_t SPR_BOSS6_W2 = 0; variable 2750 SPR_BOSS6_W2 = 802; in initialize_sprites() 3713 SPR_BOSS6_W2 = 896; in initialize_sprites()
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H A D | 3d_def.h | 1530 extern int16_t SPR_BOSS6_W2;
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