Searched refs:SPR_BOSS6_W3 (Results 1 – 3 of 3) sorted by relevance
/dports/games/bstone/bstone-1.1.9/src/ |
H A D | jm_tp.cpp | 533 { SPR_BOSS6_W3, pis_scaled, }, in initialize_tp_shape_table() 752 { SPR_BOSS6_W3, pis_scaled, }, in initialize_tp_shape_table() 971 { SPR_BOSS6_W3, pis_scaled, }, in initialize_tp_shape_table() 1193 { SPR_BOSS6_W3, pis_scaled, }, // 172 - Boss 6 - walking in initialize_tp_shape_table()
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H A D | 3d_main.cpp | 1197 int16_t SPR_BOSS6_W3 = 0; variable 2751 SPR_BOSS6_W3 = 803; in initialize_sprites() 3714 SPR_BOSS6_W3 = 897; in initialize_sprites()
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H A D | 3d_def.h | 1531 extern int16_t SPR_BOSS6_W3;
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