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Searched refs:SPR_BOSS6_W3 (Results 1 – 3 of 3) sorted by relevance

/dports/games/bstone/bstone-1.1.9/src/
H A Djm_tp.cpp533 { SPR_BOSS6_W3, pis_scaled, }, in initialize_tp_shape_table()
752 { SPR_BOSS6_W3, pis_scaled, }, in initialize_tp_shape_table()
971 { SPR_BOSS6_W3, pis_scaled, }, in initialize_tp_shape_table()
1193 { SPR_BOSS6_W3, pis_scaled, }, // 172 - Boss 6 - walking in initialize_tp_shape_table()
H A D3d_main.cpp1197 int16_t SPR_BOSS6_W3 = 0; variable
2751 SPR_BOSS6_W3 = 803; in initialize_sprites()
3714 SPR_BOSS6_W3 = 897; in initialize_sprites()
H A D3d_def.h1531 extern int16_t SPR_BOSS6_W3;