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Searched refs:SPR_BOSS6_W4 (Results 1 – 3 of 3) sorted by relevance

/dports/games/bstone/bstone-1.1.9/src/
H A Djm_tp.cpp534 { SPR_BOSS6_W4, pis_scaled, }, in initialize_tp_shape_table()
753 { SPR_BOSS6_W4, pis_scaled, }, in initialize_tp_shape_table()
972 { SPR_BOSS6_W4, pis_scaled, }, in initialize_tp_shape_table()
1194 { SPR_BOSS6_W4, pis_scaled, }, // 173 - Boss 6 - walking in initialize_tp_shape_table()
H A D3d_main.cpp1198 int16_t SPR_BOSS6_W4 = 0; variable
2752 SPR_BOSS6_W4 = 804; in initialize_sprites()
3715 SPR_BOSS6_W4 = 898; in initialize_sprites()
H A D3d_def.h1532 extern int16_t SPR_BOSS6_W4;