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Searched refs:SPR_BOSS9_W2 (Results 1 – 3 of 3) sorted by relevance

/dports/games/bstone/bstone-1.1.9/src/
H A Djm_tp.cpp1298 { SPR_BOSS9_W2, pis_scaled, }, // 277 - Final Boss 3 Walking in initialize_tp_shape_table()
H A D3d_def.h1582 extern int16_t SPR_BOSS9_W2;
H A D3d_main.cpp1238 int16_t SPR_BOSS9_W2 = 0; variable
3755 SPR_BOSS9_W2 = 935; in initialize_sprites()