Searched refs:SPR_BULLDOZER_NE (Results 1 – 2 of 2) sorted by relevance
241 v->sprite_cache.sprite_seq.Set(SPR_BULLDOZER_NE); in BulldozerInit()292 v->sprite_cache.sprite_seq.Set(SPR_BULLDOZER_NE + b->image); in BulldozerTick()
1184 static const SpriteID SPR_BULLDOZER_NE = 1416; variable