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Searched refs:SPR_CUBE4 (Results 1 – 3 of 3) sorted by relevance

/dports/games/bstone/bstone-1.1.9/src/
H A Djm_tp.cpp1282 { SPR_CUBE4, pis_scaled, }, // 261 - Security Cube - Rotating in initialize_tp_shape_table()
H A D3d_def.h1022 extern int16_t SPR_CUBE4;
H A D3d_main.cpp748 int16_t SPR_CUBE4 = 0; variable
3269 SPR_CUBE4 = 488; in initialize_sprites()