Home
last modified time | relevance | path

Searched refs:SPR_CUBE8 (Results 1 – 3 of 3) sorted by relevance

/dports/games/bstone/bstone-1.1.9/src/
H A Djm_tp.cpp1286 { SPR_CUBE8, pis_scaled, }, // 265 - Security Cube - Rotating in initialize_tp_shape_table()
H A D3d_def.h1026 extern int16_t SPR_CUBE8;
H A D3d_main.cpp752 int16_t SPR_CUBE8 = 0; variable
3273 SPR_CUBE8 = 492; in initialize_sprites()