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Searched refs:SPR_DEAD_PRO (Results 1 – 3 of 3) sorted by relevance

/dports/games/bstone/bstone-1.1.9/src/
H A D3d_act1.cpp216 { SPR_DEAD_PRO, dressing, }, // Dead AOG: Pro Guard in initialize_static_info_constants()
H A D3d_def.h550 extern int16_t SPR_DEAD_PRO;
H A D3d_main.cpp306 int16_t SPR_DEAD_PRO = 0; variable
2886 SPR_DEAD_PRO = 115; in initialize_sprites()