Searched refs:SPR_DOORBOMB (Results 1 – 5 of 5) sorted by relevance
1237 { SPR_DOORBOMB, pis_scaled, }, // 216 - DoorBomb in initialize_tp_shape_table()1251 { SPR_DOORBOMB, pis_scaled, }, // 230 - Plasma Detonator in initialize_tp_shape_table()
208 { SPR_DOORBOMB, bo_plasma_detonator, }, // Plasma Detonator in initialize_static_info_constants()
776 new_actor->temp1 = SPR_DOORBOMB; in SpawnOffsetObj()1017 if (obj->temp1 == SPR_DOORBOMB) { in T_OfsThink()1020 obj->temp1 = SPR_DOORBOMB; in T_OfsThink()
508 extern int16_t SPR_DOORBOMB;
270 int16_t SPR_DOORBOMB = 0; variable2849 SPR_DOORBOMB = 84; in initialize_sprites()