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Searched refs:SPR_ELECTRO_SPHERE_DIE1 (Results 1 – 3 of 3) sorted by relevance

/dports/games/bstone/bstone-1.1.9/src/
H A D3d_state.cpp1032 ob->temp1 = SPR_ELECTRO_SPHERE_DIE1; in KillActor()
H A D3d_main.cpp810 int16_t SPR_ELECTRO_SPHERE_DIE1 = 0; variable
1723 SPR_ELECTRO_SPHERE_DIE1 = 394; in initialize_sprites()
2421 SPR_ELECTRO_SPHERE_DIE1 = 501; in initialize_sprites()
3331 SPR_ELECTRO_SPHERE_DIE1 = 546; in initialize_sprites()
H A D3d_def.h1096 extern int16_t SPR_ELECTRO_SPHERE_DIE1;