Searched refs:SPR_ELEC_ARC1 (Results 1 – 4 of 4) sorted by relevance
/dports/games/bstone/bstone-1.1.9/src/ |
H A D | jm_tp.cpp | 280 { SPR_ELEC_ARC1, pis_scaled, }, in initialize_tp_shape_table() 502 { SPR_ELEC_ARC1, pis_scaled, }, in initialize_tp_shape_table() 721 { SPR_ELEC_ARC1, pis_scaled, }, in initialize_tp_shape_table() 940 { SPR_ELEC_ARC1, pis_scaled, }, in initialize_tp_shape_table() 1162 { SPR_ELEC_ARC1, pis_scaled, }, // 141 - Electric Arc Barrier 1 in initialize_tp_shape_table()
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H A D | 3d_act2.cpp | 2520 SPR_ELEC_ARC1, in SpawnBarrier() 2669 SPR_ELEC_ARC1, in ToggleBarrier() 2707 obj->temp1 = SPR_ELEC_ARC1 + obj->temp3; in T_BarrierShutdown()
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H A D | 3d_main.cpp | 1044 int16_t SPR_ELEC_ARC1 = 0; variable 1860 SPR_ELEC_ARC1 = 518; in initialize_sprites() 2639 SPR_ELEC_ARC1 = 702; in initialize_sprites() 3558 SPR_ELEC_ARC1 = 756; in initialize_sprites()
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H A D | 3d_def.h | 1360 extern int16_t SPR_ELEC_ARC1;
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