Home
last modified time | relevance | path

Searched refs:SPR_ELEC_ARC4 (Results 1 – 3 of 3) sorted by relevance

/dports/games/bstone/bstone-1.1.9/src/
H A D3d_act2.cpp2535 new_actor->temp1 = SPR_ELEC_ARC4; in SpawnBarrier()
2631 obj->temp1 = SPR_ELEC_ARC4; in ToggleBarrier()
2706 if (obj->temp1 == SPR_ELEC_ARC4) { in T_BarrierShutdown()
2718 obj->temp1 = SPR_ELEC_ARC4; in T_BarrierShutdown()
2741 obj->temp1 = SPR_ELEC_ARC4; in T_BarrierShutdown()
H A D3d_main.cpp1047 int16_t SPR_ELEC_ARC4 = 0; variable
1863 SPR_ELEC_ARC4 = 521; in initialize_sprites()
2642 SPR_ELEC_ARC4 = 705; in initialize_sprites()
3561 SPR_ELEC_ARC4 = 759; in initialize_sprites()
H A D3d_def.h1363 extern int16_t SPR_ELEC_ARC4;