Searched refs:SPR_ELEC_ARC4 (Results 1 – 3 of 3) sorted by relevance
2535 new_actor->temp1 = SPR_ELEC_ARC4; in SpawnBarrier()2631 obj->temp1 = SPR_ELEC_ARC4; in ToggleBarrier()2706 if (obj->temp1 == SPR_ELEC_ARC4) { in T_BarrierShutdown()2718 obj->temp1 = SPR_ELEC_ARC4; in T_BarrierShutdown()2741 obj->temp1 = SPR_ELEC_ARC4; in T_BarrierShutdown()
1047 int16_t SPR_ELEC_ARC4 = 0; variable1863 SPR_ELEC_ARC4 = 521; in initialize_sprites()2642 SPR_ELEC_ARC4 = 705; in initialize_sprites()3561 SPR_ELEC_ARC4 = 759; in initialize_sprites()
1363 extern int16_t SPR_ELEC_ARC4;