Searched refs:SPR_FIREBALL_HIT2 (Results 1 – 2 of 2) sorted by relevance
/dports/games/rottdc/rottdc-1.0-2/rott/ | ||
H A D | sprites.h | 1554 #define SPR_FIREBALL_HIT2 -1 macro |
H A D | rt_state.c | 1242 statetype s_fireballhit2 = {false,SPR_FIREBALL_HIT2,5,NULL,0,&s_fireballhit3}; |