Searched refs:SPR_FIREBALL_HIT3 (Results 1 – 2 of 2) sorted by relevance
/dports/games/rottdc/rottdc-1.0-2/rott/ | ||
H A D | sprites.h | 1555 #define SPR_FIREBALL_HIT3 -1 macro |
H A D | rt_state.c | 1241 statetype s_fireballhit3 = {false,SPR_FIREBALL_HIT3,5,NULL,0,NULL}; |