Searched refs:SPR_FSCOUT_W1_8 (Results 1 – 3 of 3) sorted by relevance
/dports/games/bstone/bstone-1.1.9/src/ |
H A D | jm_tp.cpp | 257 { SPR_FSCOUT_W1_8, pis_scaled, }, in initialize_tp_shape_table() 479 { SPR_FSCOUT_W1_8, pis_scaled, }, in initialize_tp_shape_table() 698 { SPR_FSCOUT_W1_8, pis_scaled, }, in initialize_tp_shape_table() 917 { SPR_FSCOUT_W1_8, pis_scaled, }, in initialize_tp_shape_table() 1139 { SPR_FSCOUT_W1_8, pis_scaled, }, // 118 - Floating Bomb - moving in initialize_tp_shape_table()
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H A D | 3d_main.cpp | 687 int16_t SPR_FSCOUT_W1_8 = 0; variable 1662 SPR_FSCOUT_W1_8 = 338; in initialize_sprites() 2322 SPR_FSCOUT_W1_8 = 408; in initialize_sprites() 3226 SPR_FSCOUT_W1_8 = 447; in initialize_sprites()
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H A D | 3d_def.h | 952 extern int16_t SPR_FSCOUT_W1_8;
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