Searched refs:SPR_FSCOUT_W3_8 (Results 1 – 3 of 3) sorted by relevance
/dports/games/bstone/bstone-1.1.9/src/ |
H A D | jm_tp.cpp | 481 { SPR_FSCOUT_W3_8, pis_scaled, }, in initialize_tp_shape_table() 700 { SPR_FSCOUT_W3_8, pis_scaled, }, in initialize_tp_shape_table() 919 { SPR_FSCOUT_W3_8, pis_scaled, }, in initialize_tp_shape_table() 1141 { SPR_FSCOUT_W3_8, pis_scaled, }, // 120 - Floating Bomb - moving in initialize_tp_shape_table()
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H A D | 3d_main.cpp | 705 int16_t SPR_FSCOUT_W3_8 = 0; variable 2338 SPR_FSCOUT_W3_8 = 424; in initialize_sprites() 3242 SPR_FSCOUT_W3_8 = 463; in initialize_sprites()
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H A D | 3d_def.h | 970 extern int16_t SPR_FSCOUT_W3_8;
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