Home
last modified time | relevance | path

Searched refs:SPR_FSCOUT_W3_8 (Results 1 – 3 of 3) sorted by relevance

/dports/games/bstone/bstone-1.1.9/src/
H A Djm_tp.cpp481 { SPR_FSCOUT_W3_8, pis_scaled, }, in initialize_tp_shape_table()
700 { SPR_FSCOUT_W3_8, pis_scaled, }, in initialize_tp_shape_table()
919 { SPR_FSCOUT_W3_8, pis_scaled, }, in initialize_tp_shape_table()
1141 { SPR_FSCOUT_W3_8, pis_scaled, }, // 120 - Floating Bomb - moving in initialize_tp_shape_table()
H A D3d_main.cpp705 int16_t SPR_FSCOUT_W3_8 = 0; variable
2338 SPR_FSCOUT_W3_8 = 424; in initialize_sprites()
3242 SPR_FSCOUT_W3_8 = 463; in initialize_sprites()
H A D3d_def.h970 extern int16_t SPR_FSCOUT_W3_8;