Searched refs:SPR_FSCOUT_W4_8 (Results 1 – 3 of 3) sorted by relevance
/dports/games/bstone/bstone-1.1.9/src/ |
H A D | jm_tp.cpp | 482 { SPR_FSCOUT_W4_8, pis_scaled, }, in initialize_tp_shape_table() 701 { SPR_FSCOUT_W4_8, pis_scaled, }, in initialize_tp_shape_table() 920 { SPR_FSCOUT_W4_8, pis_scaled, }, in initialize_tp_shape_table() 1142 { SPR_FSCOUT_W4_8, pis_scaled, }, // 121 - Floating Bomb - moving in initialize_tp_shape_table()
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H A D | 3d_main.cpp | 714 int16_t SPR_FSCOUT_W4_8 = 0; variable 2346 SPR_FSCOUT_W4_8 = 432; in initialize_sprites() 3250 SPR_FSCOUT_W4_8 = 471; in initialize_sprites()
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H A D | 3d_def.h | 979 extern int16_t SPR_FSCOUT_W4_8;
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