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Searched refs:SPR_FSCOUT_W4_8 (Results 1 – 3 of 3) sorted by relevance

/dports/games/bstone/bstone-1.1.9/src/
H A Djm_tp.cpp482 { SPR_FSCOUT_W4_8, pis_scaled, }, in initialize_tp_shape_table()
701 { SPR_FSCOUT_W4_8, pis_scaled, }, in initialize_tp_shape_table()
920 { SPR_FSCOUT_W4_8, pis_scaled, }, in initialize_tp_shape_table()
1142 { SPR_FSCOUT_W4_8, pis_scaled, }, // 121 - Floating Bomb - moving in initialize_tp_shape_table()
H A D3d_main.cpp714 int16_t SPR_FSCOUT_W4_8 = 0; variable
2346 SPR_FSCOUT_W4_8 = 432; in initialize_sprites()
3250 SPR_FSCOUT_W4_8 = 471; in initialize_sprites()
H A D3d_def.h979 extern int16_t SPR_FSCOUT_W4_8;