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Searched refs:SPR_GENETIC_W1 (Results 1 – 4 of 4) sorted by relevance

/dports/games/bstone/bstone-1.1.9/src/
H A D3d_main.cpp815 int16_t SPR_GENETIC_W1 = 0; variable
1728 SPR_GENETIC_W1 = 398; in initialize_sprites()
2426 SPR_GENETIC_W1 = 505; in initialize_sprites()
3336 SPR_GENETIC_W1 = 550; in initialize_sprites()
4442 s_ofs_stand.shapenum = SPR_GENETIC_W1 - SPR_GENETIC_W1; in initialize_states()
4443 s_ofs_chase1.shapenum = SPR_GENETIC_W1 - SPR_GENETIC_W1; in initialize_states()
4444 s_ofs_chase1s.shapenum = SPR_GENETIC_W1 - SPR_GENETIC_W1; in initialize_states()
4445 s_ofs_chase2.shapenum = SPR_GENETIC_W2 - SPR_GENETIC_W1; in initialize_states()
4446 s_ofs_chase3.shapenum = SPR_GENETIC_W3 - SPR_GENETIC_W1; in initialize_states()
4448 s_ofs_chase4.shapenum = SPR_GENETIC_W4 - SPR_GENETIC_W1; in initialize_states()
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H A Djm_tp.cpp214 { SPR_GENETIC_W1, pis_scaled, }, in initialize_tp_shape_table()
436 { SPR_GENETIC_W1, pis_scaled, }, in initialize_tp_shape_table()
655 { SPR_GENETIC_W1, pis_scaled, }, in initialize_tp_shape_table()
874 { SPR_GENETIC_W1, pis_scaled, }, in initialize_tp_shape_table()
1096 { SPR_GENETIC_W1, pis_scaled, }, // 75 - genetic_guard - Walking in initialize_tp_shape_table()
H A D3d_def.h1104 extern int16_t SPR_GENETIC_W1;
H A D3d_act2.cpp835 new_actor->temp1 = SPR_GENETIC_W1; in SpawnOffsetObj()