Home
last modified time | relevance | path

Searched refs:SPR_GOLD_MORPH6 (Results 1 – 2 of 2) sorted by relevance

/dports/games/bstone/bstone-1.1.9/src/
H A D3d_main.cpp613 int16_t SPR_GOLD_MORPH6 = 0; variable
3158 SPR_GOLD_MORPH6 = 382; in initialize_sprites()
4659 s_goldmorph6.shapenum = SPR_GOLD_MORPH6; in initialize_states()
H A D3d_def.h872 extern int16_t SPR_GOLD_MORPH6;