Searched refs:SPR_GOLD_SHOOT3 (Results 1 – 2 of 2) sorted by relevance
593 int16_t SPR_GOLD_SHOOT3 = 0; variable1648 SPR_GOLD_SHOOT3 = 325; in initialize_sprites()2266 SPR_GOLD_SHOOT3 = 354; in initialize_sprites()3141 SPR_GOLD_SHOOT3 = 365; in initialize_sprites()4626 s_goldshoot3.shapenum = SPR_GOLD_SHOOT3; in initialize_states()4628 s_goldshoot5.shapenum = SPR_GOLD_SHOOT3; in initialize_states()4630 s_goldshoot7.shapenum = SPR_GOLD_SHOOT3; in initialize_states()
852 extern int16_t SPR_GOLD_SHOOT3;