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Searched refs:SPR_GREEN_OOZE1 (Results 1 – 4 of 4) sorted by relevance

/dports/games/bstone/bstone-1.1.9/src/
H A Djm_tp.cpp361 { SPR_GREEN_OOZE1, pis_scaled, }, in initialize_tp_shape_table()
580 { SPR_GREEN_OOZE1, pis_scaled, }, in initialize_tp_shape_table()
799 { SPR_GREEN_OOZE1, pis_scaled, }, in initialize_tp_shape_table()
1021 { SPR_GREEN_OOZE1, pis_scaled, }, // 0 - Green Ooze in initialize_tp_shape_table()
H A D3d_main.cpp1071 int16_t SPR_GREEN_OOZE1 = 0; variable
2648 SPR_GREEN_OOZE1 = 710; in initialize_sprites()
3585 SPR_GREEN_OOZE1 = 780; in initialize_sprites()
H A D3d_def.h1387 extern int16_t SPR_GREEN_OOZE1;
H A D3d_act2.cpp708 ::SPR_GREEN_OOZE1, in SpawnOffsetObj()