Home
last modified time | relevance | path

Searched refs:SPR_GSCOUT_DEAD (Results 1 – 3 of 3) sorted by relevance

/dports/games/bstone/bstone-1.1.9/src/
H A D3d_act1.cpp195 { SPR_GSCOUT_DEAD, dressing, }, // in initialize_static_info_constants()
H A D3d_main.cpp678 int16_t SPR_GSCOUT_DEAD = 0; variable
2313 SPR_GSCOUT_DEAD = 400; in initialize_sprites()
3217 SPR_GSCOUT_DEAD = 439; in initialize_sprites()
H A D3d_def.h940 extern int16_t SPR_GSCOUT_DEAD;